![]() ![]() You're also free to swap between party members at any time and take advantage of one of their special abilities or magic spells when you need it to be used in a specific place. The AI for your party members does a great job keeping them doing what you actually want them to do, so you don't have to scream at the screen because your healer is running head-first into a melee attack while the rest of the party is on death's door. Maintaining your party through some of the tougher fights means thinking ahead, exploiting elemental weaknesses, and keeping everyone from dying through liberal use of magic and items. The real fun in combat comes from Trials of Mana's many boss battles. There's already enough to think about with combos and charge attacks, and I don't need another thing to keep track of – especially something so important as being able to see what’s going on. My main complaint about the 2020 version is that the camera doesn't follow you in battles: you have to move it on your own. It takes some getting used to its chaotic rhythm, that's for sure, but when Trials' combat clicked for me, all the disparate parts and pieces felt manageable and made perfect sense. I love the balance between the real-time combat of action games with the party management of an RPG, which mercifully pauses the action so you can cycle through the rings to find the command you want to give without undue pressure. Plus the sounds they make are like old-school ASMR.Ĭombat, too, feels incredibly similar, and I mean that as a complement because I've always liked the Mana series' unique action RPG battles. ![]() The ring menus of the original are here, used in much the same way, and they're a great solution to juggling spells and items mid-combat. Trials of Mana’s remake is on the extremely loyal side of that spectrum, and just about everything plays as it did in the ‘90s. These days, the term “remake” can mean anything from a borderline remaster that simply aim to recreate the original game scene-for-scene in a new engine to a complete reimagining of the old game’s themes, like an XCOM: Enemy Unknown or a Resident Evil 2. It's a testament to just how great the original soundtrack is, and how faithfully transposed the old MIDI files are for instrumentation. Both are just so good! In fact, at one point I swapped to the original soundtrack and completely forgot to change back. One feature I really like is the ability to swap between the remake and the original 16-bit soundtrack at any time. Lastly, cross the east or west corner to reach the front area of the boss again.Musically, the new incarnation of Trials of Mana’s modern arrangements of the original chiptune soundtrack sound phenomenal. Then, move sideways when you’re in the middle of the arena. From the back, run through the middle safe zone. ![]() When you see the marks, move out of the way and also keep in mind to not trigger the traps while dodging. You’ll find the trap markings covering the area right before its attack lands. If you got thrown to the back by Repel, make sure to avoid trap markers. Then, switch to your other party members and use their tier 2 class strikes in sequence. ![]() Launch Tier 2 Class StrikesĬapitalize the water enchant in your weapon and use your hardest-hitting class strikes against the boss. This will also help build up your CS gauge over time. In order to keep your position, deal continuous aerial attacks to combos to the boss until it repels you. Elemental weapon enchants can be acquired from Item Seeds or through the Merchant Town Beiser’s Night Market. If you have access to Water Saber or Poseidon Claw, enchant your melee characters’ weapon with Water element to deal more damage to the boss. Just make sure that you will break only a sufficient amount of vases enough to fill-up the gauges. Break Blue Vases to Replenish CS GaugesĪpart from dealing damage, you can also build up your party’s CS gauges by breaking nearby blue vases. Also, it will disable the boss from using fire-based moves for a while. Use water elemental magic or items to damage the boss from a distance. These buffs can be also accessed as innate abilities or consumable items. Buff moves can be in the form of attack increase (Power Up), defense increase (Protect Up), and magic & magic increase (Mind Up). Follow-up the debuffs with multiple buffs to your party members. ![]()
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